About Me
Hi, my name is Abdullah Robbani and you can call me Bani. Welcome to my blog 👋.
What I Do
I studied mechanical engineering for over six years, but I ended up in programming quite accidentally. For the past three years, I’ve been involved in many Unity projects, ranging from 2D and 3D to single-player, multi-player, and even blockchain-integrated applications. Currently, I’m focused on sharpening my skills in backend development with Go. I also teach programming ranging from 5 years old kids to 18 years old teenagers at Timedoor Academy.
Skills
- Languages: C#, Go, Python, JavaScript
- Game Development: Unity, Photon Fusion, Asset Bundles
- Frontend Development: HTML, CSS, Jinja, Hugo, React
- Backend Development: REST APIs, Flask, net/http, chi
- Blockchain Development: Solidity, Foundry, Wagmi, Sequence SDK
- CLI Tools: Cobra, Viper
- Databases: PostgreSQL, SQLite, Firestore, goose, sqlc
- Tools: Git, Docker, Visual Studio Code, Visual Studio, Unity Editor, Plastic SCM
Experience
Programming Teacher, Timedoor Academy
Aug 2025 - Present
- Teaching programming to children aged 5 to 18 using various tools such as Scratch, Tynker, Roblox Studio, and Replit.
- Implementing adaptive learning techniques to ensure students can learn at their own pace.
Programmer, Miracle Gates Entertainment
May 2022 - May 2025
- Integrated Sequence SDK into a blockchain based MOBA game, enabling secure player data storage and transaction processing on EVM compatible chains.
- Optimized multiplayer game systems using Photon Fusion, ensuring reliable real time performance for large scale user bases.
- Documented integration processes for third party APIs (AdMob, Unity Ads), streamlining feature delivery and enhancing QA efficiency.
Contact
You can reach me at:
Feel free to connect!